Showing posts with label Caves. Show all posts
Showing posts with label Caves. Show all posts

Wednesday, 16 May 2012

Chapter 8: A Blubbery Accomplice


Chapter 8: A Blubbery Accomplice

The ship on the Solitude coast that the Hunter had cleared a couple of months ago continued to provide the warmth and shelter he had longed for many years. He had adored the warmth and comfort provided by the well finished bed, thankful it was not simply a flat rock or rotten tent that was often the used in his life when he was back in the wilderness. Such simple luxury is often forgotten and unappreciated when life has been such a dramatic struggle each day.

Despite the joy and feeling of relief provided by the ship and the supplies within, the Hunter soon realised that he would have to move out eventually. The food supplies were dwindling and he was keen to get a renewed feeling of the lands beyond the precious little ship. The Hunter quickly packed away some necessary equipment for a short trip across the coast for more supplies and headed up towards the deck.

He walked down from the luxurious cabin, and down through the halls past the blood stained wooden planks and corpses of the previous owners that he had yet to clean up.  He was shocked when his journey came to an abrupt end before he could even reach the top of the vessel. Two uninvited Imperial Guards blocked his exit and stared upon the confused Hunter.



Two months may have past but the stubborn Imperial Legion and Solitude guards had clearly not forgotten about the Hunter’s successful escape from Castle Dour in the city. Their investigations must have pointed to this abandoned ship and the Hunter soon started to regret foolishly remaining so close to a hostile city.

The Imperial Guards swiftly unsheathed their weapons and moved towards the Hunter, eager to get revenge for those slain by the Hunter during his escape. A battle ensued and more footsteps could be heard above. These two guards weren’t alone as an intrigued soldier headed down the steps to see what all the noise was about.



The first two guards were quickly dispatched by the Hunter, who was still competent at swordplay despite his lengthy resting period. As his two foes fell to the ground, an Imperial Officer, the intrigued soldier and another guardsman rushed down in an attempt to defeat the proficient warrior.

Using the narrow hallways and doors, the Hunter took cover and made the Imperial bows useless, forcing the Officer and his companions to engage in melee combat.





It wasn’t long until only the Hunter and the Imperial Commander remained. The Hunter quickly realised that this was a much stronger foe than the poorly equipped guards he had just slain, so he attempted to flee the ship instead of facing another long, exhausting fight.

Unfortunately this plan failed to work with the Imperial Commander dangerously close to delivering a fatal blow to the running Hunter. He made a brash decision of facing the Imperial Officer just before reaching the exit. He quickly turned and sliced his sword across the chest of the Officer, forcing him down to his knees before unleashing a fatal stab through his shoulder blade.





With a few moments to spare, the Hunter looted some coin from the corpses and rushed out onto the top deck. To both his left and right stood more Imperial Guards, 5 to be precise. Already nearly exhausted from his previous fight, he fled from the ship in hope of losing his pursuers.


Unsurprisingly, the Imperial Legion continued the chase. Three of the soldiers took out their bows and let loose several arrows in the Hunter’s direction. The other two soldiers eagerly followed the Hunter with their swords drawn as he headed north away from Solitude and his besieged ship-home.


When some distance developed between the two parties, the Hunter took the chance to lose his pursuers once and for all by heading towards a small cave to the west of Solitude Lighthouse.

It was deemed a risk considering he was unaware of what creatures dwelt within but he was soon relieved to see that only a family of Horkers inhabited the cave. The Hunter was aware of the Horker’s aggressive and unpredictable nature so he kept his distance as he found a place to hide.





A few moments later, the two sword grasping Guards entered the cave in search of the Hunter. Thankfully the other guards were likely searching elsewhere. One guard took out a torch while the other sheathed his sword in preference of using his bow instead. They started exploring the cave among the Horker in search of the fugitive.





One guard was becoming dangerously close to the hidden Hunter, who was undetected on a small rock facing above the pool of Horkers. The consequences of being caught in a narrow cave by more guards made the Hunter weary of combat but he decided it would be best to eliminate the guard who was simply too close for comfort.

He pulled back his bow and released a precise shot that punctured the skull of the unfortunate Imperial. His torch fell loose from his palms and fell to the ground, followed closely by his bloody corpse.



The talking and movement of the guards were clearly irritating the Horkers and when the first guard finally dropped to the ground; the restless Alpha Horker retaliated by attacking his companion and blocking his escape.

The guard bravely tried to fight off the 3 tusk beast, desperately swiping his sword at its thick, blubbery skin. However, his survival attempt was inevitably futile when the creature mortally wounded the guard. 





The Horker seemed particularly happy with his kill as it disturbingly started to chomp on the guard’s head. The Hunter was also very pleased with the help from the Horker but was eager to not disturb the creature after witnessing that damage it could do. The Hunter slowly backed off towards the exit, leaving the Horker with its prize.




The Hunter left the cave and was relieved to discover that no other guards were in pursuit. Unfortunately he wouldn’t be able to go back to the ship he had loved and was now back in the Wilderness of Northern Skyrim.

Tuesday, 6 March 2012

Chapter 1: Curiosity of the Source


The Hunter of Blunders
- A Skyrim AAR -

Introduction

I thought I'd share a few stories of my character in Skyrim. He's a pretty ineffective character, low level and all that jazz. He's been dumped into the middle of Skyrim's vast wilderness. His inventory stripped of nothing but his armour, bow, shield and a handful of arrows. He no longer has a single coin, nor a single potion, he has very little left. To make matters worse, this clumsy chap has to eat, drink and sleep thanks to a certain modification. He'll have to hunt for food and keep an essential supply of water. He will have to find a place to rest, whether it be a creepy cave or a abandoned bandit camp. He will have to find a way to make coin in order to treat himself to the warmth of a tavern or the taste of a sweet roll. He will have to do all to fight for his survival while a civil war rages across the land and Dragons darken the skies.

Chapter 1: Curiosity of the Source

Day 1, and our protagonist finds himself lost in the colossal wilderness of Skyrim. The nearest settlement from here is Morthal but the hunter has little interest in starting his journey there without some pelts to trade for the luxury of a warm bed and meal. A quick glance around the area led the hunter to investigate a slow stream of water running down the mountain rocks into the riverbed where he stood.



As he continued to explore up the steep gradient of rock and dirt, a sudden roar soon stopped him. T'was a bear. He took out his bow and crouched down low, shooting two arrows into his alerted foe.



It was evident to the Hunter that this particular bear wasn't such a happy fella any more as it stood up and let out a great roar. As a result, he continued to fire more arrows into the furious creature until it's punctured body crashed down to the Huntman's boots. A sense of achievement soon engulfed the hunter as he took the reward of the bear's pelt and continued his journey further up the mountain. The sight of a ravaged corpse did nothing to deter the now confident Nord nor did the blood stained rocks that he walked upon.


Soon enough the water disappeared from the Sun's eye into a natural cavern high in the mountains overlooking the Hjaalmarch. The hunter, still bold and upbeat about his earlier kill entered through the narrow opening to seek out treasure within.



To his disappointment, the cavern was small with little to be found in terms of treasure. A family of cave dwelling bears had taken refuge in here, feasting on a freshly caught elk and bathing in the cool waters of the Hjaalmarch region. The Hunter was given a sense of these creatures in a more gentle nature, they looked content and healthy with a feeling of a security provided by the cavern's walls of rock.


The hunter was frustrated by the lack of treasure. He didn't climb all the way up here for one feeble bear pelt and a handful of petty claws. Still foolishly confident from his earlier kill, he had the belief he could take on the relaxed bears within the Cavern and triple his trade for the journey to Morthal. He unsheathed his sword from his old covering, revealing himself to the bears.

The hapless hunter quickly found himself overwhelmed as the two disturbed bears charged towards him, smashing their claws against his shield while roaring at the fearful Nord. The cave invader delivered little damage, each swipe of his sword was met with a terrifying strike bruising and bleeding his sword arm. 


Realising he had met his match, he was fortunate enough to have dodged and evaded the bears to make a quick dash for the exit. His inflated ego and ignorance had got the better of him. What a blundering fool!



Le end.